Fabricio Velasquez, 3D Environment Artist | Real-Time World Builder | Technical Generalist | Motion
Mountain Landscape: Gaea to Unreal
Terrain created in Gaea and rendered in Unreal. The heightmap drives displacement through Unreal's landscape tool. Flow, grass, slope, snow and rock come from landscape blend-layer materials and area maps exported from Gaea.
Year: 2022. Category: Techniques. Tools: Gaea, Unreal Engine.
More work: Deep Forest, Tentalus Lab
