Fabricio Velasquez, 3D Environment Artist | Real-Time World Builder | Technical Generalist | Motion
NYC Environment
New York City in Unreal Engine 5.2, mixing Google Maps, Cesium and UDS. The 360 render shows LOD variation as the camera approaches the 3D meshes. All real-time.
Year: 2023. Category: 3D Environments, Techniques. Tools: Unreal Engine 5.2, Blender, Cesium, Google Maps 3D Tiles, UDS.
More work: Tentalus Lab, Sci-fi Sphere
