Fabricio Velasquez
Fabricio Velasquez
Unreal Engine 3D Artist - Environments - Assets
Burnaby, Canada

Summary

Fabricio is a 3D Artist specialized in modeling, texturing and environment design. Had the pleasure to be part of the World Builder Unreal Engine Fellowship.

Fabricio has applied his artistic and technical skills in many different projects focused on creating, and integrating props and assets to build 3D environments for games, virtual reality, and films. As part of the tools and techniques, Fabricio has a strong knowledge of UE PCG, UE Blueprints, modeling, texturing, vegetation, foliage, terrain, UE landscapes, and shaders. He has a natural way to understand the scale, lighting and composition, and he is capable to switch between realistic and stylized style depending on the production needs.

Skills

Environment ModelingEnvironment DesignProp ModelingHard Surface ModelingTexturingLow-poly ModelingHigh-poly ModelingVideo ProductionGame DesignCostume DesignVideo EditingPhoto-manipulationPhotographyLevel DesignLook DevelopmentWorld Building

Software proficiency

Maya
Maya
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Marmoset Toolbag
Marmoset Toolbag
Quixel Megascans
Quixel Megascans
Quixel Mixer
Quixel Mixer
SpeedTree
SpeedTree
Gaea
Gaea
Photoshop
Photoshop
Marvelous Designer
Marvelous Designer
R3DS Wrap
R3DS Wrap
RealityCapture
RealityCapture
V-Ray
V-Ray
Redshift
Redshift
Illustrator
Illustrator
After Effects
After Effects
Flash
Flash
Premiere
Premiere
Blender
Blender
Style3D Atelier
Style3D Atelier
Style3D Simulator
Style3D Simulator

Experience

  • Senior Environment Artist at Versatile Media
    Vancouver
    July 2021 - Present

    Environment Design, set dressing, and layout.

    3D asset development for Environments.

  • 2D / 3D Motion Artist for Video Games at Sprung Studios
    Vancouver
    December 2019 - July 2021

    - Create 3D assets and texturing to improve the UI animations.

    - 3D environments to enhance the look of the game UI animations.

    - Providing animation expertise for various types of video games.

    - Work with art directors and UX/UI designers to understand project scopes, objectives, and deliverables.

    - Participate in brainstorming of creative concepts, storyboard ideas, and styles of animation with the motion graphics team.

    - Prepare 2D assets using graphic design tools, and software.

  • Freelance 3D Artist - Environments - Assets at Freelance
    Burnaby, Canada
    November 2017 - October 2019

    3D asset, environments creation for advertisement and video games.

  • CG Artist and Digital Design at Neurona Verde
    Machala
    February 2011 - March 2017

    3D Asset creation, modeling and texturing for Advertisement

    3D motion graphics pieces for advertisement.

    Branding, stationery design, and graphic design projects.

    Motion graphics for advertising and marketing campaigns.

    Web design using HTML5 and Wordpress.

    UI design for responsive websites.